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Last Update: 2009-02-09
Scenery Table of Contents
Scenery, Structures & Details Table of Contents
We have used a variety of ways to simulate dirt.
On the old layout we used zip texturing, which is dry colors mixed into plaster. You can sprinkle it on, and then erode it with water spritzed from a window or plant sprayer. However, when it gets too wet, it turns to "mud", in other words the granular texture is lost. In theory the plaster
NEB&W Guide to Scenery- Dirt